Identity: Alan Scott
Age: 52 years old
History: Alan Scott, also called the Green Lantern from the Golden Age Green Lantern Parallel Earth, Green Lantern of Earth 2 or Sentinel, is a fictional superhero from DC Comics, and the first terrestrial (and comics) Hero to draw Green Lantern, many years before Hal Jordan. Alan is a known member of the Justice Society.
The character was created by artist Martin Nodell and Bill Finger. His first appearance was in the 16th edition of All-American Comics in July 1940 Nodell was inspired by the work of an employee of the New York subway, which directed traffic of trains with two lanterns: one red for stop trains and other green for releasing them. Nodell was also inspired by the legend of Aladdin and his magic lamp. . The revelation was made in "Earth 2" magazine, launched in June in the United States.
Alan Scott was an executive engineer who in 1939 was involved in a terrible train accident caused by sabotage, in which all passengers died and he only escaped with his life. All because this train, was aboard the old railroad lantern brakeman green. Alan found the mysterious lantern, moments before the crash, which began transmitting green light and in, an entity started talking to him, explaining about his mission as a Green Lantern. Scott was also instructed to make a ring with a piece of artifact that gave him powers. The ring needed to be recharged every 24 hours on battery . The powers of the ring did not work against wood.
Managed to bring all those responsible for the sabotage to justice, thanks to the powers of the ring. In his early years of combat, it is limited to combat criminals of the time with the "help" of Doiby Dickles a normal human, taxi driver, who loved to hit the criminals caught by Lantern. Alan fought alongside other superheroes in the 40s of the Justice Society of America.
Although they call Green Lantern, Alan is not part of the Green Lantern Corps.
Many years ahead, he would discover that the lantern was made of the legendary Star Heart. After Zero Hour, Alan Scott gave up for awhile title of Green Lantern, he abdicated in favor of Kyle Rayner, and began using the nickname of The Sentinel.
Alan Scott inhabited the Earth 2 dimension before Crisis on Infinite Earths. After Crisis, this fact is disregarded, and he appeared in our own dimension as well as their families.
During the Infinite Crisis, he lost an eye. and using a eyepatch.
In the Kingdom Come, Alan Scott is still the Green Lantern. He forged an armor that is energized by the Star Heart . Shortly afterwards he was to receive and become the Ring-bearer of White Power Ring of Kyle Rayner and changed his armor from green to white becoming the White Lantern (although his companions prefer to refer to it as "White Knight"). the Alan Scott from the present to be chosen as a member of the White Lantern Corps coincidentally took this same visual used the White Power Ring to regenerate his lost eye and forged a immaculately luminescent white armor.
White Lantern Oath :
“From the Blackest Night Rises the Brightest Day
,and Blinding of Light all Evil will decay,
Death itself my have no more avail,
And White Lanterns light , LIFE SHALL PREVAIL ! ! !”
The White Power Ring
White Energy Conduit: The rings use white energy, supplied by the White Lantern Central Power Battery, which in most cases takes the form of white light. A White Power Ring is the most powerful type of Power Rings, which themselves are one of the most powerful weapons in the universe. White Power Rings have the ability to affect and use fundamental forces of the universe, including gravity, radiation, heat, light, and blasts of concussive force. The ring can also create fields of force formed from an energy bound by the users' will. The limitations of such use are the skill, knowledge, and imagination of the ring wearer.
White Energy Blasts: The ring can be used to fire blasts of white energy or create weapons such as projectiles of them. The ring can project beams of force powered by the will of the user. The weapons power is more an indication of the user's will to live.
Force-Field Generation: The ring can create force fields to protect the wearer and others around him/her. With the cosmic scope of a White Lantern's abilities, it is only natural that the power ring is designed for operation in space. The ring creates a force-field around the wearer, protecting him/her/it from the hazards of the void, including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the ring wielder's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized for the ring wielder.
Energy Constructs: The ring can form constructs of white energy. The ring is a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's mastery of the will to live. A White Lantern can create any particular items or construct that they can imagine as long as they have the mastery of the will to live necessary to conjure it into existence. The constructs are made out of white energy, which is a tangible form of pure life, and they exist only as long as a White Lantern is fueling it with their mastery of the will to live. Items created by the rings are not indestructible and are only as powerful as the will of the Lantern creating them.
Environmental Playback: Upon request, the ring can recreate a holographic environment based on data in its memory banks. The ring wielder can observe events, but the wielder cannot alter the outcome of the playback. Objects in the playback will appear in the full spectrum of colors, regardless of the wielder's level of expertise creating simulacrums. The ring will automatically end the playback if outside interference warrants the wielder's undivided attention.
Flight: By the manipulation of anti-gravitons and directed molecular movement, the ring allows the user to fly at incredible speeds. In space, a White Lantern's speed can be significantly greater and can approach 80% of lightspeed in normal space. Flight is possible at velocities exceeding light-speed. In atmospheres, air friction is not a hindrance, since heat is either absorbed or reflected by the ring's field.
Energy Twin: The ring allows the wearer to create an "energy twin" of his/her/itself that can travel far faster than the wielder's physical form. While the energy twin is active, the ring wielder remains motionless, his/her/its life force is needed to guide the twin. The twin can not alter its surroundings, and may only be perceived by Guardians or another ring wielder as a ghostlike image. Any knowledge gained by the twin is transferred back to the wielder's physical form upon recontact with the body. As a rule, a wielder can not create actual, independent duplicates of him/her/itself.
Ring Duplication: Most rings are capable of duplicating themselves. Each duplicate typically shares the capabilities of the original ring. Each duplicate still needs to be recharged by a power battery. All rings, as being based upon the green ring templates created by the Guardians of the Universe, are all programmed to be able to duplicate themselves on a specialised command known apparently only by the Guardians.
Mind Alteration: Though the ethics of mind tampering may be debatable, sometimes it is necessary. As the power ring relies on thought and will to operate, mind tampering is not impossible. The difficulty lies in properly applying the power. There lies a risk of catastrophic damage to the mind should mistakes be made. A ring wielder can use the power ring to erase portions of an individual's memories. The ring can also be used to beam information from the ring wielder to another. Lanterns have used this technique to share information during combat situations.
Energy Absorption: The ring can absorb and store most other energies. Doing so does not replenish the normal store of energy the ring has. A ring that needs recharging but contained a store of electricity could only discharge that electricity.
Wormholes & Spacial Warps: The ring grants its wearer access to wormholes in space, enabling the ring wielder to rapidly cut time and distance needed for transport. Black holes can be navigated by experienced ring wielders.
Limited Cellular Regeneration: This ring has an ability to heal physical injuries.
Electromagnetic Scanning: The ring has a wide range of detection abilities based on the imagination of the user. If one can conceive of it, he/she can probably detect it. Magical effects like clairvoyance, seem to be beyond the scope of the ring. Most normal electromagnetic phenomena are within the range of the ring, including radio, television, infrared, ultraviolet, and high frequency band communications.
Xenolinguistics: The power ring acts a universal translator.
Material Alteration: A White Lantern's uniform is not made out of fabric. It is created by the Ring whenever the wearer wills to wear it. It automatically appears over the wearer's normal clothing, and vanishes when the wearer wills to return to their civilian attire. Most White Lanterns wear similar uniforms that are programmed into the ring by default. However, each White Lantern is able to adjust their uniform to fit their own needs, personalities and whims.
Emergency Beacon: A White Lantern in distress can use his/her/its power ring as an emergency beacon. The alert can be directed to a another Lantern's neighboring sector, or it can be a Corps-wide alert.
Homing Beacon: A homing beacon in the power ring can lead one White Lantern to another. The ring can be ordered to disguise itself to elude power ring wielding trackers. Most often ring wielders will allow the beacon to signal their location to others.
Invisibility & Light Refraction: A ring wielder can render him/her/itself invisible by willing the ring to bend light waves around his/her/its form, as well as that of the power ring. Presumably, a similar action allows an experienced ring wielder to create objects of colors other than green.
Time Travel: Time travel is possible with the power ring, though the further forward in time a ring wielder travels, the more will it takes.
Phasing: The ring allows its wearer to pass through solid objects. Which objects not penetrable are not known, but it may depend upon the strength of the wearer's will to live and the density of the object's molecular structure. The wielder can pass through the fourth dimensional gap or dissemble their own molecular structure.
Pocket Dimension: Within the ring exists the possibility of an entire world.
Security Protocol: The rings can be programmed. They are coded to the wearer to make them unusable if stolen.
Preset Conditions: Commands can be stored in the ring to be executed at a later date, even if the bearer is not wearing the ring.
Thought Relay: Otherwise known as a telepathic link.
Overriding: White Power Rings can "override" rings of other colors, temporarily turning them into White Power Rings also.
Resurrection: White Power Rings also have the notable power to bring deceased beings back from the dead.
Immortality: Another power possessed only by the white power ring. While there is a single living being in the universe white ring can channel his life force to extend the lifetime of the user indefinitely making it able to effectively live for thousands of years without losing the vitality, vigor and strength although it can so desire physically demonstrate some traces of age for purposes of relating to older people.
H2H: Alan Scott has also been shown as having large H2H combat skills ("Hand-to-Hand" or "Mano a Mano"). During his fight with Sinestro, Alan Scott was able to match his ability to fight and beat him in combat and when Sinestro was defeated won Batgirl / Barbara Gordon who was under mind control of Brainiac.
Other: The full extent of the White Power Rings is unknown. Presumably, they have the standard powers and functions as rings of other colors.